Cold Wars usually falls at a very bad time of year for me. I'm either travelling on spring break, or else I'm swamped with a very busy week at work. However, with rumors that this might be the last HMGS convention at the notorious Lancaster Host "Resort," I felt I just had to go this once. I went out for the day on Saturday, and clearly a lot of people brought their "A" games.
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The glowing icicles alone were enough to make me consider taking up Frostgrave. |
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Double blind: The only way to play Midway |
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My son would probably love any game with evil snowmen |
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Dealer hall! |
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The game I played in: the siege of Carcasonne during the Albigensian Crusade. I was on the side of the peasants who were due to be butchered (and broiled) should the Crusaders get inside the wall. |
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The castle was entirely scratch-built! |
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Victor Hiris was our GM and host. He provided a simple but elegant set of rules and kept things fast-paced and fun. |
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The peeing boy wound up rendering one of the besiegers' ladders unusable. |
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A key move turned out to be keeping a reserve peasant mob to plug up any holes. They plugged with extreme prejudice. |
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Our opponents elected to throw their entire force against the gate, which freed up a lot of our peasants to do the horde/swarm thing. |
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The first shot of the trebuchet brought down a corner tower. Stupid cheap construction! A swarm of knights prepare to go through the breach, one by one, right into the waiting and angry arms of the peasant horde. It won't end well... |
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On the other side, the attackers had some success with non-pee-soaked ladders. |
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The horde killed more knights with insanely accurate rocks than cholera and Plague combined. |
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The ram proved ineffective, but the scaling parties were able to render the point moot when they opened the gate. But there were few attackers left to exploit the opening. |
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The gate was about to become a dangerous place. But time was running out, and there was still an inner keep that remained to be cracked. |
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Young Frankenstein! |